Friday, May 25, 2012
water
The ocean is warmer every day. Only the first couple of seconds are shocking - after that, you can stay out for a long time before getting cold. Get out there, West Coast Canadians!
Wednesday, May 23, 2012
sketching the movement of an imaginary lizard
Sketchin' movement. Lookin' at trees and imaginin' the creature I'm building leaping around. I'm keeping these loose because I want to reference them directly when I animate, to maintain that same unrestrained feeling in the motion. I like some of the compositions as well.
...
I just started school today - the Low-Residency Masters of the Applied Arts Program through the Emily Carr University of Art and Design in Vancouver. It's very exciting. I have to learn some esoteric words like Ontology, but I promise not to use them on this blog.
Thursday, May 10, 2012
thinking with colours
A couple acrylic sketch-paintings from my acrylic sketch-painting sketchbook.
They're another step towards figuring out how I'm going to do backgrounds on this film. It's taking some time because I want to do it differently than I've done it before, and I have some specific thoughts on how I'd like to merge painting with 3D lighting.
This line of thought is actually something more than just backgrounds to a film... I love painting and photographing outdoor scenes, and I keep trying to things of ways I can animate them. Later this summer I'm actually doing a two-week residency at Chilkoot Trail National Park, on the borders of Alaska, Yukon, and BC, with this kind of project in mind as well: How to animate wilderness scenes in a painterly way?
Such are the earth-shattering questions that I am fated to pursue the answers for.
Tuesday, May 8, 2012
Saturday, May 5, 2012
To The Water
My route to the water - straight down from my deck.
I try to get into the ocean all year 'round. Usually there's a three-month period (Jan to March) where the weather is so lousy that I start to slack off, and usually only jump in for a quick splash a few times per month. But this time of year, - April and May - are probably the most exciting for me. Every day the water gets a little warmer, and every day I can stay out for longer. Yesterday I pushed it for a little too long and had to spend the rest of the evening wearing three layers to warm back up.
...
When I first moved to this place, I was a little disappointed that the nearest water was through other peoples' property. I didn't like the idea of sneaking around to get to the water - carefully picking my way along the no-man's land between the properties that lie between myself and the ocean.
As time goes on, however, I'm taking great delight in my trip to the water. Especially as the weather starts to get warm, I know that the properties (which have been mostly vacant all winter long) will soon be occupied, especially on weekends. So I can't just let my mind wander as I stroll to the ocean. I have to always be aware of the spots where I could be visible from a house, and I have to listen for people. On the parts where there's a trail, I'm always watching for people tracks (so far, only deer), and I'm very careful not to leave any tracks myself. I step carefully on rocks and roots, or walk softly by rolling my feet.
The walk has become wonderfully meditative. In stopping to listen for people, I catch the sounds of ravens, eagles and songbirds. In watching the trail for tracks, I see the passage of deer. Picking down a dry ravine under the twisting boughs of giant cedars, up onto a grassy meadow dwarfed by a huge Douglas Fir, down over a cascade of moss-covered rocks, taking shelter under an Arbutus for one final careful look at the most exposed part of my trip, where I climb down a big rock to a sheltered nook at the water.
My favorite time to swim is sunset, which is perfect because the fading light is easy to hide in and people start heading inside. I suppose that's one reason why the animals are so active at sunset as well - there's still light to see, but it's easier to hide from predators. I always see a lot more wildlife at sunset.
It will be interesting when the water is warm enough for me to swim way out in the cove. People will be able to see me swimming from their houses, so I'll have to be tricky like an otter when I come back in, so they can't tell where my beaching-spot is.
Wednesday, May 2, 2012
Intentions
Here's the geometry (sculpt) of one of the characters in the film. I'm calling him Dragon Bug. He moves through the branches like a squirrel, jumping fearlessly from branch to branch. It's going to be interesting (impossible?) getting good movement out of him with his short legs, but that's a challenge I'm looking forward to.
Now I need to texture him, which means giving him colour and deciding how he'll actually look in the scene. Which leads to a big question - what's this film going to look like?
My past four shorts were flat-shaded, meaning that the characters looked more like drawings or paintings. I don't want to do that this time. If I'm going to flat-shade a character, I'll animate him classically. This time around, I want to make better use of the strengths of 3D animation than I have in the past.
A huge difference between 3D computer animation and other forms of animation is that you can play with light - you can move lights around just like you would in a movie set. Characters and sets can be lit in all kinds of gorgeous and complex ways that aren't even possible in reality. And I'm finally realizing what I've heard one hundred times before - that, when it comes to visuals, light is everything. It's how information is transmitted to our eyes. If you're creating work that people will be looking at, you'd better be thinking about light!
All the paintings I've been doing for the past year have been exploring light in some way, and I want to continue to do that.
Intention 1: "Paint with light" in every shot to create mood. This includes character lighting, set, and background paintings. I would like to have some really abstract backgrounds like the one above in some shots.
I want the film to feel loose, both in the process of creation and in the final product, so I don't want to restrict myself to one level of detail. Also, I tend to get bored pretty quickly with some parts of animating. I think this is because of the traditional way films are made: Design and storyboard first. Then animate every shot. Then edit it together.
I far prefer the painting process because I'm designing and laying out big ideas at the same time as refining and editing. My mind can jump around all these things at once. Can I do that with a film?
Intention 2: The process of making this film should be a constant discovery. I should always feel actively engaged and challenged by the work.
I'd also like to have a bit of this jumpy randomness that you see in stop-motion films. This is going to come down to a different way of animating in 3D. I talked about this a few posts back:
Intention 3: - In the final product, we should be able to feel the spontaneity of the creative process.
But at the same time...
Now I need to texture him, which means giving him colour and deciding how he'll actually look in the scene. Which leads to a big question - what's this film going to look like?
From my last short, "The Perfect Detonator"
A huge difference between 3D computer animation and other forms of animation is that you can play with light - you can move lights around just like you would in a movie set. Characters and sets can be lit in all kinds of gorgeous and complex ways that aren't even possible in reality. And I'm finally realizing what I've heard one hundred times before - that, when it comes to visuals, light is everything. It's how information is transmitted to our eyes. If you're creating work that people will be looking at, you'd better be thinking about light!
All the paintings I've been doing for the past year have been exploring light in some way, and I want to continue to do that.
Intention 1: "Paint with light" in every shot to create mood. This includes character lighting, set, and background paintings. I would like to have some really abstract backgrounds like the one above in some shots.
I want the film to feel loose, both in the process of creation and in the final product, so I don't want to restrict myself to one level of detail. Also, I tend to get bored pretty quickly with some parts of animating. I think this is because of the traditional way films are made: Design and storyboard first. Then animate every shot. Then edit it together.
I far prefer the painting process because I'm designing and laying out big ideas at the same time as refining and editing. My mind can jump around all these things at once. Can I do that with a film?
Intention 2: The process of making this film should be a constant discovery. I should always feel actively engaged and challenged by the work.
This is a 30-minute acrylic painting I did a couple nights ago - just a sketch, trying to think about how the world is going to look when the background is more realistic. I don't know yet. Maybe too literal? Maybe I need to apply that painting onto 3D objects as textures (like decals), then light the object, to get nice rimlights and shadows?
I feel like this is already getting too tight. Maybe the foreground tree is okay, but I should try a far more abstract background that just gives the impression of light filtering through trees. Actually, I like that idea a lot.
Intention 3: - In the final product, we should be able to feel the spontaneity of the creative process.
But at the same time...
A test shot I just found from about twelve years ago, for a film I never did.
Intention 4: I also want to use stylized motion.
This is another place where animation excels. It's a delight to watch characters move a little differently than they do in real life. I haven't done this kind of animation in way too long. I always loved it when I first learned animation fifteen years ago, but got into a job where the motion had to be more realistic, and every job afterwards was the same. I followed the pattern and used the same semi-realistic animation in my past four films. Time to get back to the craziness!
Intention 5: The film will be as much about sound and music as it will visual.
I strongly believe that sound is the most important thing about an animated short film. Music and animation is like music and dance - I think the two are very closely linked. Look at all the greatest short films since the medium was first born, and almost every one has a huge element of sound or music to it.
This time around, I'm working with an original piano composition which is being written as the animation progresses. I listen to the rough chunks of it as I jam out wild storyboard ideas in the morning.
Intention 6: I need a fucking story!
Most important! The story is everything. If you don't have a story, there's no point in making a film. Where's the fucking story? I have one fleshed out, but I'm not sure about it yet. I think it's just going to appear as I keep making stuff, so maybe I shouldn't worry about that. I would like the look of the film to reflect the story, though - everything should serve the story. So maybe I need to step back a bit and do a little more writing.
Sunday, April 29, 2012
Translucent Maggots / Put a Skirt On It
The guys on the bottom left are auditioning to be in my latest short film. They're like semi-translucent maggots, mostly with facial hair, who live a hunter-gatherer lifestyle. Their eyes can protrude like snail / slug eyes. They've been persistently appearing on my sketchbook pages, which means they're likely to get the part.
The lady on the bottom-right was ordering coffee and a muffin at the local cafe yesterday. She was wearing a heavy winter coat and a huge scarf, short boots, and those tight pantyhose-type pants that make you think the girl should be wearing a skirt but she's not and you can totally see every detail of her butt. I don't know why this is still a popular look. Is it really comfortable?
I don't think it's sexy, personally. For all of mankind's civilized history, there has been something covering our genital areas. It's what we're used to. I would rather leave things to the imagination.
I don't think it's aesthetically pleasing from a design sense either. Clothing has always flowed down the body, over the waist, and maybe been cut off around the thigh for a bit. But all of a sudden there's this drastic change of shape where the clothing cuts off at the belly-button, and the whole lower body is exposed. It just looks unbalanced to me. Like, if you're going to expose your whole lower half, your entire body should be exposed, so the lines of your body flow all the way up. I wonder if we're just seeing a transition to some kind of tight-body-suit fashion, Buck Rogers style:
Which means women will be even more body-conscious and blah blah blah cosmetic surgery stupid fad diets blah blah, I have to stop thinking about this because it bothers me.
If women's fashion does go this way, I wonder if men's fashion will do the same:
"Hi. I'd like to order a double espresso, please. And could I have one of those blueberry muffins?"
Bottom line - stop wearing those stupid pants, unless you just got out of a dance class! Put a skirt on it! Or get your look together and wear a futuristic body suit!
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