Reflections on the Creative Process.
Illustration, Drawing, Animating, Storytelling, Gaming, Game Design.
Jay White
Thursday, February 18, 2010
bird frame
I like hand-drawn animation more and more - but some of these shots are a bitch. There's a few shots where the hand drawn character is interacting / touching a 3D animated character, so I have to animate on 1's. This means I'm drawing 30 frames every second, instead of 10 or 15.
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